Gameplay/Systems Programmer
C++
C#
HLSL
Unreal
Unity
Git
Perforce
FMOD
Below are some handpicked projects of mine, curated to show my skills and in which areas I stand out.
A procedural animation project for multilegged creatures with auto-rigging, custom IK, and more.
6 Weeks
A physically based firearm system with advanced bullet physics, adaptable firearms and more.
3 Weeks
A collection of fun small shader projects written in Unity HLSL.
~1 Week Each
The very first game project I was part of at FutureGames. I was the AI programmer among other things.
12
A game where I created a dynamic spell system
7 Weeks
13
The second game project I was part of, where I was in charge of Water, and more
4 Weeks
16
Advanced and innovative fuzzy brain behavior trees.
5 Weeks